Over the years, manufacturers have tried a number of different methods in order to bring what’s called tactility to tablet and phone screens. Back at the Consumer Electronics Show in 2013, for example, a company called Tactus created small bubbles that expanded from the screen in order to simulate a physical keyboard and could recede back into the screen when not in use.
Fujitsu’s own solution relies on vibration to recreate different surfaces. The vibrations effectively create friction between your finger and the display, with different levels of friction simulating smooth and rough surfaces. The technology can also mimic slippery surfaces by increasing the amount of air between finger and screen.
So What Good Is It?
Imagine being able to feel a fabric when buying a shirt online. Gaming could benefit, too. Console controllers already offer a level of haptic feedback to correspond to onscreen activities, but what if you could, say, feel the mud as you walk through it onscreen?
This device is still a prototype but the very idea is quite thrilling.
Post By: Ukoh Chinedu
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